Rivals of Aether
Cinna
Показване на 81 — 90 от 149 постъпления
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Обновление: 24 авг. 2020 в 10:10

https://cdn.discordapp.com/attachments/630151697162960916/747503274814341170/car.gif

Обновление: 23 авг. 2020 в 10:50

v0.66

Обновление: 21 авг. 2020 в 14:41

adjusting alts lo l

Обновление: 21 авг. 2020 в 14:10

v0.64

Обновление: 21 авг. 2020 в 13:47

v0.63

Обновление: 20 авг. 2020 в 21:07

-Air friction and air acceleration stats have been toned down(0.5->0.2, 0.45 -> 0.3).
-All strong attacks have been adjusted so they don't come out as quickly after their charge windows(ESPECIALLY down strong), but they all should have roughly the same amount of startup as before.
-Forward aerial has slightly more base hitpause(5->6) and scaling(.25->.35).
-Fixed a thing where you could 'overcharge' neutral special past stage 3.
-The base knockback factor in forward special's 'armor' has been removed, now only being resistant to attacks that deal 5% damage or below. The same applies to charged forward special.

Обновление: 19 авг. 2020 в 12:13

charged dair didnt have vfx lol

Обновление: 19 авг. 2020 в 12:11

v0.60

Обновление: 17 авг. 2020 в 16:05

v0.59

Обновление: 17 авг. 2020 в 11:45

v0.58