RimWorld

RimWorld

[FSF] Advanced Bionics Expansion
Ergebnisse 41–50 von 202
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Update: 16. Jun. 2024 um 18:46

- Added Melee Cooldown Factor 0.75 to Speed-Enhancing Mechanites.
- Added Ranged Cooldown Factor -25% to Speed-Enhancing Mechanites.

Update: 16. Jun. 2024 um 18:19

- Added Melee Damage Factor +25% to Strength-Enhancing Mechanites.
- Added Caravan Carry Capacity +17.5kg to Strength-Enhancing Mechanites (Requires Vanilla Expanded Framework).

Update: 10. Jun. 2024 um 23:13

- Fixed an issue where AI Modules were copied over when a person was duplicated.

Update: 9. Jun. 2024 um 4:14

- Updated the text on the preview image so its not using outdated terms.
- Added support for Dubs Bad Hygiene Lite.

Update: 9. Jun. 2024 um 0:31

- Added UI icons for all Vanilla Body Part Surgery Recipes.
- Added UI icons for all Royalty DLC Body Part Surgery Recipes.
- Added UI icons for all Biotech DLC Body Part Surgery Recipes.
- Added UI icons for all Anomaly DLC Body Part Surgery Recipes.
- Added UI icons for all ABE Body Part Surgery Recipes.

Update: 8. Jun. 2024 um 22:03

- Fixed an issue where the Bionic Construction Arm was looking for a Royalty DLC research.
- Changed the Specialized Limbs research requirement for the Bionic Construction Arm and Bionic Power Arm to a MayRequire for Royalty DLC.
- Added Specialized Limbs as a research requirement for the Bionic Breaching Arm and Bionic Cleaning Leg when the Royalty DLC is active.

Update: 8. Jun. 2024 um 4:19

- Fixed an issue where the Archotech Power Core was disabling the Rest need instead of the Food need.

Update: 8. Jun. 2024 um 2:50

- Re-added the Immuenhancer changes partially changing it from an implant to a bionic to prevent people from dying.

Update: 8. Jun. 2024 um 1:57

- Changed the following items to not inherit techHediffsTags to prevent them spawning randomly on people. AI Modules, Servitor Module, Synaptic Regulator, Darklight Module.

Update: 7. Jun. 2024 um 16:25

- Reverted the revert to the Archotech Power Core. It's set to disable food again, it now also disables Bladder and Thirst with Dubs Bad Hygiene. Note: I forgot this was used in vanilla now. If any mod is bugging out due to the disabled food need you can tell them the Body Mastery trait from Anomaly does the same thing. Thanks Dagger for reminding me about the trait.
- Changed the Advanced Bionic Stomach so it reduces Hunger Rate to 50% and completely blocks Food Poisoning (Requires Royalty DLC).
- Changed the Archotech Stomach so it reduces Hunger Rate to 25% (Requires Royalty DLC).
- Reverted changes for the Immunoenhancer, Sterilizing Stomach, Reprocessor stomach and Nuclear stomach and its associated research (Royalty DLC).