Rivals of Aether

Rivals of Aether

Falco
Näytetään 21–30 / 35
< 1  2  3  4 >
Päivitys: 8.4.2020 klo 16.06

v1.12

Päivitys: 8.4.2020 klo 15.52

v1.11
-- BALANCE --
+ USTRONG Strong Hit Knockback Scaling 90 --> 100

-- BUGFIX --
+ FSPECIAL no longer infinitely hits things

Päivitys: 8.4.2020 klo 15.52

v1.11

Päivitys: 8.3.2020 klo 17.11

v1.10
-- BUGFIX --
* Reflects work, lol. Idk how no one commented on this, none of the reflect stuff I set up was even working... Anyway, regardless, they should all work again.
* Otto reflect has a temporary fix until a solution appears where reflected projectiles are parried instead. Isn't the most graceful solution, but it works.

Päivitys: 8.3.2020 klo 14.25

v1.9
-- BUGFIX --
- Melee Mode Falco's lasers now last the same amount of time as Melee

Päivitys: 4.3.2020 klo 14.21

v1.8
-- FEATURE --
* Falco now plays a sound effect on CSS selection

Päivitys: 2.3.2020 klo 19.57

v1.7
-- BALANCE --
+ Initial Dash speed increased: 6 --> 7.5
- Ground Friction: 0.5x --> 0.7x
- Walljump VS: 13 --> 12
- DATTACK: Startup 3F --> 5F
+ UTILT: Hitbox size increase
+ UTILT: Damage 5% --> 7%
- NAIR: Startup 3F --> 4F
+ UAIR: Tipper hitbox knockback increased: 6/0.55 --> 7/0.6
- FSTRONG: Clean hit knockback scaling reduced: 1.2 --> 1.1
- DSPECIAL: Main hit hitstun 1.0x --> 0.85x
- DSPECIAL: Kick hit hitstun 0.8x --> 0.75x
- FSPECIAL: Startup 16F --> 18F
- FSPECIAL: Speed 67 --> 65
- FSPECIAL now has to be complete in order to be walljumped

Päivitys: 2.3.2020 klo 19.49

Päivitys: 2.3.2020 klo 19.48

v1.6

Päivitys: 2.3.2020 klo 11.27

v1.5
Reverted hitstun gravity change