Project Zomboid

Project Zomboid

Minimal Display Bars (Build 40/41)
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更新: 2020年2月24日 @ 0時59分

Hotfix: Fixed a bug that caused "Set Horizontal" to not save any display bar's horizontal orientation..

更新: 2020年2月23日 @ 9時51分

  • Reworked Hunger, Thirst, Endurance, and Fatigue functions to be linear. This should make it easier to predict how much you need to eat and drink, etc.

更新: 2020年2月23日 @ 7時09分

  • "Reset" function added to the Moodlet Threshold feature.

更新: 2020年2月23日 @ 7時00分

  • Added a Moodlet Threshold feature that puts threshold lines on the display bars. Each line represents a change in Moodlets.
  • This option can be turned on or off by right-clicking the menu box (located above the Health Bar) and clicking the "Toggle Moodlet Threshold" button.

更新: 2020年2月23日 @ 3時53分

  • Fixed translation bug that caused the new Translation names to not show up on the Context Menus.

更新: 2020年2月23日 @ 3時41分

  • When you right-click the menu box or the display bars, their name will now display.
  • Added new lines to translation files. Translated from English to the translated languages I've already translated.

    -- Display Names
    ContextMenu_MinimalDisplayBars_menu = "Menu",
    ContextMenu_MinimalDisplayBars_hp = "Health",
    ContextMenu_MinimalDisplayBars_hunger = "Hunger",
    ContextMenu_MinimalDisplayBars_thirst = "Thirst",
    ContextMenu_MinimalDisplayBars_endurance = "Endurance",
    ContextMenu_MinimalDisplayBars_fatigue = "Fatigue",

更新: 2020年2月22日 @ 23時13分

  • Adjusted code that detects if your character died. Code now also uses isoPlayer:isDead() to hide the UI.

更新: 2020年2月22日 @ 23時01分

  • Fixed visual bug that caused all the display bars to display negative values when your character died.

更新: 2020年2月22日 @ 22時07分

  • Optimized some code and finalized WIP code.
  • I may add more display bars in the future.

更新: 2020年2月22日 @ 21時15分

  • Fixed some Translation Errors.