Stellaris

Stellaris

~~Ariphaos Unofficial Patch (4.1)
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Update: 12 Mar, 2024 @ 11:04pm

3.11.2 update. Apologies for the delay, busy day.

- Added some missing descriptions for some new resolution tweaks.

Patch issues fixed by Paradox:

- Paradox fixed an issue with scrap miners on shattered ringworlds.

Update: 9 Mar, 2024 @ 7:54am

- AI won't research or build quantum catapults as it does not know how to use them.
- Made priests want to keep their job a bit more, and weight them to ethics.
- Fix for a Federations event missing a closing bracket. (17blue17)
- Selective Kinship doesn't matter for Fallen Empires.
- Adjusted names of tradition and building cap variables to match the defines. Mods that set the same variables will be taken into account for game logic.
- Corrected some resolution/policy issues for PreFTL policy.
- Reduced MILITARY_POWER_HEALTH_WEIGHT to better reflect actual combat results.
- Fix Riftworld origin contact event.
- Fix for Seddom. The irony. There is an event that fixes this if you have been affected by the bug.

Update: 27 Feb, 2024 @ 7:04am

3.11 Update. Paradox included about 50 of my fixes in this patch. I have begun a more complete documentation of all changes on Github[github.com].

Update: 21 Feb, 2024 @ 1:35pm

Update: 21 Dec, 2023 @ 2:24pm

Update: 16 Dec, 2023 @ 12:33am

- 3.10.4 update.

- Applied a faction 'fix' (making the diplomatic stance condition more visible) to supremacists that I already had for militarists.

Update: 9 Dec, 2023 @ 4:46pm

## December 9th

- 3.10.3 update. Was in surgery.

- This was a smaller patch on Paradox's part. I only merged about a half dozen changes.

- Fixed some leftover governor/admiral items in my patch, affecting weights of leader choices for certain factions. Thanks @17blue17
- Tried to make the AI want more scientists. Will see if it means much.

Update: 3 Dec, 2023 @ 3:28pm

Update: 3 Dec, 2023 @ 2:28am

- 3.10.2 update. Apologies for lateness.

- Paradox fixed most of the bad leader checks for megastructure events. Even got a couple I missed, though they also missed a few.

Update: 23 Nov, 2023 @ 2:26pm

- 3.10.1 Update

- Begun excluding astral scars from all sorts of things they should be excluded from. There are literally hundreds of these so will take awhile. Paradox has also done a handful.
- Removed a couple 'balance' items.
- Fixed some more scope existence errors.
- Enabled special_max_amount = yes for influence (for mods)