Garry's Mod

Garry's Mod

Momo's Map Manipulation Tool
32개 중 11~20개 표시 중
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업데이트: 2020년 3월 27일 오전 6시 41분

Entities into Lua: mentioned classname & targetname for entities remaining in the LUMP_ENTITIES

업데이트: 2020년 3월 24일 오전 8시 35분

  • Automatically activate lump compression for compressed maps
  • Fixed the displayed "After" compression: when compression activation was unset, it used the compression state from the "Before" payload instead of the "After" payload.

업데이트: 2020년 3월 23일 오후 5시 41분

  • When removing the HDR with a map without non-HDR lighting, now uses the HDR lighting lumps instead of nothing.
  • WORLDLIGHTS lumps are now shown as lighting lumps.
  • API: when original lump payloads from the map are affected to other lumps, they are now write-protected and no useless copy will occur.
  • More explicit error messages on file opening failures & using more homogeneous code
  • As expected, prop_statics converted to prop_dynamics now cannot be moved with the physgun.

업데이트: 2020년 3월 20일 오전 6시 00분

Fixed tiny mistakes

업데이트: 2020년 3월 19일 오후 2시 43분

  • Added a new window to remove entities by class
  • Removed buttons to remove internal entity classes

업데이트: 2020년 3월 19일 오전 5시 40분

Added a warning when decoding the sprp game lump when nan, -inf and inf values are observed

업데이트: 2020년 3월 18일 오전 7시 14분

  • prop_statics: better (not perfect) handling of TF2 & L4D2 & modern CS:GO maps
  • Avoided using Vector:__tostring() & Angle:__tostring() because of their truncated output
  • New test suite (removed for Workshop)
  • prop_statics: fixed default values for text import

업데이트: 2020년 3월 8일 오후 12시 37분

Added support for Left 4 Dead 2 / Contagion maps (different lump_t variant)

업데이트: 2020년 3월 7일 오후 4시 36분

  • Added a hook on "PhysgunPickup" because the keyvalue "gmod_allowphysgun" does not exist at runtime
  • Translated keyvalues values to strings where needed to avoid dealing with numbers

업데이트: 2020년 3월 4일 오후 12시 34분

  • Keyvalues: key decoding case bug should not be a problem anymore.
  • Keyvalues with prop_statics: better matching