Stellaris

Stellaris

Archaeology Story Pack
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Oppdatering: 13. feb. 2020 @ 9.22

Oppdatering: 13. feb. 2020 @ 7.36

-Patch Note-

Changed
Unique Solar System
Some of systems now have 'empire_home_system' star_flag.

Archaeological Site
Changed 'Epilogue' site to spawn in empire's capital world, not its home world.

(Pdx, let me ask why the hell Commonwealth of man's home world is earth? I know that is right in aspect of lore but in game play I think it should be unity in deneb system.)

Oppdatering: 13. feb. 2020 @ 4.45

Oppdatering: 12. feb. 2020 @ 21.10

Oppdatering: 12. feb. 2020 @ 17.09

-Patch Note-

Changed
'Kessler Syndrome' Story
Some of event text and event effect has changed.

Fixed
Archaeological Site
Fixed a but that some of site change planet class of capital world.

Oppdatering: 12. feb. 2020 @ 5.59

Oppdatering: 11. feb. 2020 @ 21.33

-Archaeology Story Pack Patch Note-

Bug Fix
'Rain World' Story
Fixed a bug that 'Creature Hunting Ground' deposit is removed when player is militaristic empire.

Oppdatering: 11. feb. 2020 @ 21.00

Oppdatering: 11. feb. 2020 @ 19.27

-Archaeology Story Pack Patch Note-

Bug Fix
'Axis of the Planet' Story
Fixed a bug that multi ending system is malfunctioning when owner of archaeology site planet has changed.

Oppdatering: 11. feb. 2020 @ 18.47