Project Zomboid

Project Zomboid

Customizable Zombies
Viser 81-90 af 102 forekomster
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Opdatering: 14. feb. 2020 kl. 23:34

  • Code optimization.

Opdatering: 14. feb. 2020 kl. 23:13

  • Fixed bug that caused errors at random times.

Opdatering: 14. feb. 2020 kl. 22:58

  • Added extra utility code.

Opdatering: 14. feb. 2020 kl. 21:43

  • Code optimization.

Opdatering: 14. feb. 2020 kl. 16:19

  • Fixed one line of code in the new revamped code that determines what a zombie should be.

Opdatering: 14. feb. 2020 kl. 15:49

  • Revamped some code.

Opdatering: 14. feb. 2020 kl. 15:35

  • Fixed bug: "fContents" was not localized so this would cause mod issues amongst any mod that used this variable name.

    It is now localized to the one script to prevent this issue. "local fContents"

Opdatering: 14. feb. 2020 kl. 12:29

- Some reorganizing of code and some optimization.

Opdatering: 14. feb. 2020 kl. 10:49

Reverting changes back to an old stable update:

[Update: Feb 12 @ 4:30pm]
- Changed the random number generator. Because of the way floats work and how ZombRandFloat returns floats (known to return Floating Point Errors in some cases), I decided to replaced it with ZombRand.

  • OLD: local rand1 = ZombRandFloat(1, 1000)
  • NEW: local rand1 = ZombRand(1000) + 1

  • 1000 = 100.0%

Opdatering: 14. feb. 2020 kl. 3:00

- Small optimization fix.