Left 4 Dead 2

Left 4 Dead 2

Chris Eriksen - Life is Strange 2 [BETA]
Showing 1-9 of 9 entries
Update: 6 May, 2020 @ 11:40am

Version 0.5b:

-Drastically reduced the number of vertices
-Possibly fixed some crash problems with custom maps
-Fixed the UVs for Chris's boots
-Further optimizations for low-end hardwares
-Minor bug fixes and improvements

Update: 16 Feb, 2020 @ 12:43pm

Version 0.42b:

-Improved Chris's LClavicle bone
-Improved Chris's LShoulder and LUpperArm bones
-Scripting changes to delete the effect of the bones used for Rochelle's ponytail
-1st person view little improvements
-Minor bug fixes

Update: 15 Feb, 2020 @ 5:58am

Version 0.41b:

-Fixed an issue which caused Chris's forearm to stretch in weird ways with some animations
-Fixed a rare issue which Caused Chris's hood to fly around his body
-Fixed an issue which caused his left hand to be above the gun and not holding it
-Disabled some old bones of Nick's skeleton which don't work anymore
-Tweaked Rochelle's hair bones
-Changed Chris's hand weight bones
-Minor bug fixes and improvements

Update: 12 Feb, 2020 @ 6:37am

Version 0.4b:

-Chris's model successfully resized to match Daniel's ingame size
-Minor bug fixes and improvements

Update: 11 Feb, 2020 @ 1:54pm

0.31b Hotfix

Update: 11 Feb, 2020 @ 1:13pm

Version 0.31b:

-Changed the Ragdoll skeleton
-Changed the Gambler standard .smd skeleton
-Edited some values in the survivor's files to begin the process of resizing Chris to match Daniel's ingame size
-The mod enters the BETA stage
-Minor bug fixes

Update: 10 Feb, 2020 @ 6:43am

Version 0.3a:

-Fixed a rare issue which caused Chris's legs to disappear
-Added a bone to prevent an issue which caused Chris's hood to look weird with certain animations
-Changed some weight bones
-Added an experimental Chris's 1st Person View
-Minor bug fixes and improvements

Update: 9 Feb, 2020 @ 6:42am

Version 0.2a:

-Added Chris's Lobby Avatar
-Added Chris's Ingame Avatar
-Added Chris's Incapacited Avatar
-Minor bug fixes

Update: 8 Feb, 2020 @ 6:22am