XCOM 2
[WOTC] More Dark Events: Enemy Stat Boosts
Showing 1-8 of 8 entries
Update: 27 Mar, 2021 @ 9:54am

- Compatibility patch the Claus' Muton enemy mods:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2182049731
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2435857055

Update: 18 Jun, 2020 @ 4:04pm

- Certain mod-added enemies can now also make the Dark Events eligible to spawn after the player has seen them. More enemies can be added to this list in XComDarkEventSettings.ini
- The "Dark Events are permanent" toggle is now also located in the same configuration file, so if you have made changes to this, you will need to make them again

Update: 6 May, 2020 @ 7:31am

- Fixed some copy/paste errors in the localization

Update: 26 Apr, 2020 @ 6:21am

- the minimum and maximum duration (without Grim Horizon) of the stat Dark Events can now be edited in the configuration files.

Update: 30 Mar, 2020 @ 7:50am

- Tweaked some numbers: Sectoids, Mutons, Vipers and Chryssalids now gain more HP from their respective genetics Dark Events.

Update: 18 Feb, 2020 @ 11:32am

VERY IMPORTANT UPDATE
- Three Dark Events now have new flavour text. Thanks, Deadput!
- Updated the preview pic / logo to be consistent with my newest mod: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2001236323

Update: 2 Feb, 2020 @ 3:02am

- added support for :
Ashlynne_Lee's mod Flame Viper - WotC https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1160638944
hectorzx' mod [WOTC] Muton Elite https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1553079312
Alpha115's mod [WOTC] Muton Enemy Pack https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1555120968
- minor localization fix & config comments

Update: 1 Feb, 2020 @ 11:18am