Call of Duty: Black Ops III

Call of Duty: Black Ops III

The Samphouse 3.5
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Update: 8 Sep, 2022 @ 11:33pm

Update: 8 Sep, 2022 @ 11:01pm

Update: 2 Sep, 2022 @ 6:09pm

Updated Steam thumbnail to 3.4, missed it with the last one.

Update: 2 Sep, 2022 @ 6:07pm

- Fixed missing collision on sandbag ramp
- Added crate above Speed Cola
- Moved table next to Juggernog down slightly
- Added more toilet paper to bathroom
- Fixed some boards covering a door floating above it
- Removed 1 redundant Shield Part location
- Made shield parts able to be grabbed without opening a certain door
- Added then removed a blood splattering on the floor just outside spawn. It caused zombies to REFUSE to enter the neighboring apartment for some reason. Including the barriers already inside the apartment. No idea why.

Version 3.4

Update: 31 Aug, 2022 @ 9:50pm

Updated the Steam thumbnail, and updated name to 3.3 instead of 3.1

Update: 31 Aug, 2022 @ 9:30pm

Version 3.3 labeled 3.1 because I forgot I did it a little stupid.
- Removed Who's Who
- Removed Tombstone
- Changed teleporter door

Took god damn ages but I finally managed to remove Whos Who and Tombstone, Both of them caused crashes and just were generally extremely problematic. idk why it decided to suck like that but whatever. I also changed the Teleporter door so zombies can vault over it and get out of the room, because they would spawn in the closed room and all run out at once when the door was opened.

Update: 15 Dec, 2021 @ 12:34am

Missed a light bulb by a shield part.
Version 3.2

Update: 14 Dec, 2021 @ 6:17pm

So it only took 140 minutes for me to realize there was

1 Sprinkler left near the pap room lol

Widows Wine didn't light properly so I slapped a red light onto it

Added a skull to represent the camera in the PAP room

FIXED THE WALLS NOT HAVING COLLISION IN THE PAP ROOM OOPS LOL.

Which is why I made an update. It's now technically 3.1, but I didn't feel like changing the image/name, and I want the final release to be 3.0.

Update: 14 Dec, 2021 @ 3:57pm

Removed the Whos Who, Tombstone, and Deadshot perk machines from the map. I honestly tried to remove them from the Wunderfizz but they stayed regardless so weeeee.

Replaced the weird welded metal ramp with sandbags covered by some tarps. Also fixed said ramps collision so Zombies can now jump up and down correctly. Only took like 20 updates to fix that.

Added new little light bulbs near every shield part 's possible location. It looks kinda funky, but I don't want anybody to miss a part. Especially since one of the "hiding places" is a little unfair. So look for the soft orange glow.

Fixed multiple points you could see out the map including the gaps in the giant walls.

Fixed multiple places geometry didn't line up

Moved the camera from the spawn room to the Purple PAP room because the distance made some things not render in the view.

There's a giant bear inside the sandbag ramp, but for some reason he doesn't render in game. Idk why. But rest assured he IS there.

Added one more fence pole to make the Wunderfizz area look more even

Moved a barrier window from aside the PAP teleporter to directly behind it. Now zombies will come from both ends of the PAP room so you can't just camp there.

Added light switches to the apartments, and removed out of place looking industrial fire sprinklers.

Slightly raised the invisible walls around possible places to jump onto them.

If you're reading this, thanks for checking out my map. It means a lot. I think this is the last release. Unless I find any game breaking bugs, the map is complete. I think I'm finally happy with it. This map is based on a simple test map I made in WAW zombies back in 2015. So you could argue it took 6 years to finally perfect it. I may make another map later, but this was a gigantic fucking pain my god damn ass holy shit. BO3 mods are less popular nowadays than they used to be so a ton of tools and documentation aren't around anymore. But I think in the end, it's been pretty satisfying.

Anyway, Thank you so much for playing my map! It's been fun!
-Jordan
December 14 2021

Update: 13 Nov, 2020 @ 1:54pm

Made the Wunderfizz only accessible by some odd means.