Total War: WARHAMMER II

Total War: WARHAMMER II

The End Times
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Update: 17 Feb, 2020 @ 6:52pm

Update: 17 Feb, 2020 @ 5:00pm

Update: 16 Feb, 2020 @ 10:10am

Update: 14 Feb, 2020 @ 10:05am

Faction colours are now the same for custom battles as they are for campaign

Update: 13 Feb, 2020 @ 6:54pm

Dark elf RoR now have the correct armour stats

Update: 13 Feb, 2020 @ 4:28pm

Update: 12 Feb, 2020 @ 5:54pm

Colour changes so that more custom battles match campaign and ostermark has been altered as it looked a bit 40k
traits and ancilliaries altered

Update: 12 Feb, 2020 @ 1:16pm

artillery muzzle velocities and fire rates altered
organ guns and hellblasters are more of a threat
higher velocities give more powerful arti but harder to utilise for more challenging tactical decisions

Update: 12 Feb, 2020 @ 11:32am

necrotect ability "Restore" is now a map wide passive, heals slower and freezes fatigue
Eagle claw bolt throwers far more effective but only 6 not 16 missiles spread but higher damage
Reaper bolt throwers more effective against single targets. Spread gives 6 powerful shots for short range for more dps close

Update: 12 Feb, 2020 @ 8:46am

tomb king income boost to make building with them a little less painful