XCOM 2
MOCX Class: Zealot
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Uppdatering: 13 apr, 2021 @ 20:59

Fixed XComAi.ini error where a . was used instead of a ,

Uppdatering: 1 apr, 2021 @ 22:06

Fixed duplicate AI index error.

Uppdatering: 11 dec, 2020 @ 7:17

Update to fix duplicate indices in the XComAI.ini file. Thanks to discord users TEslaRage and lago508 for identifying and fixing this issue respectively.

Uppdatering: 10 dec, 2020 @ 10:56

Update to fix the AI locking up when MOCX units are knocked out or bleeding out. Thanks to discord user lago508 for providing these changes.

Uppdatering: 18 feb, 2020 @ 12:16

Fixed some misspellings as reported by Boundir. This was preventing Zealots from using Ghost or Volt correctly.

Uppdatering: 28 jan, 2020 @ 7:23

Fixed misspelling in XComAI.ini

Uppdatering: 25 jan, 2020 @ 13:26

Did some tweaks to Zealot gauntlets: Coil tier for instance should now have piercing capability.

Uppdatering: 24 jan, 2020 @ 22:27