Slay the Spire

Slay the Spire

RRrroohrrRRGHhhh!!
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Update: 4 Feb, 2020 @ 10:40am

1.3.3 Update
Bug Fixes
  • [FATAL] Hardcode - softlocking and infinitely generating orb slots - Fixed
  • Boss Chest - spawning removed relics - Fixed
Reworked Content
  • Ceramic Fish - nerfed from x5 to x4 gold
Removed Content
  • Creative AI - Removed

Update: 3 Feb, 2020 @ 9:31pm

1.3.2 Update
Bug Fixes
  • Accuracy - Proccing twice on Endless Agony(and Anger) fixed
  • Storm of Steel - Description fixed
  • LRU Cache - Cycle counting as "Channeling" fixed
  • Antivirus - was Uncommon when it was supposed to be Common - Fixed
  • Prismatic Shard - Showing removed card - Fixed
  • Get a Random Curse - Giving removed curses - Fixed
Reworked Content
  • Storm - Completely Reworked
Removed Content
  • Short Circuit - Undid the whole starter relic thing (for now - see you at Alternate Defect II!)

Update: 3 Feb, 2020 @ 1:04pm

1.3 and 1.3.1 Update - The Big Deals
Bug Fixes/Minor Edits
  • Leap marked as Uncommon in README - Fixed
  • Compendium / Relic list showing removed card/relics - Fixed
  • Wheel Gremlin dealing 11x1 Damage - Fixed
Reworked Content
  • Antivirus nerfed from 7(9) to 5(8) block per enemy
  • Auto-Shields sidenerfed from Uncommon to Rare
  • Injury completely reworked
  • Overcurrent nerfed to Exhaust
  • Phantasmal Killer reworked, now always Gamble but cost upgrade 2(1)
  • Sentinel completely reworked
  • Tools of the Trade - upgrade changed from cost reduction to innate
  • Wraith form A/B added
  • Decay, Doubt, Normality, Pain, Regret, Shame - now Redraws
  • Infinite Blade - now costs 0
  • Shelled Parasite AI change
  • Nemesis - Instead of gaining Intangible, Now starts off with Immunity
  • Black Star - Now doubles ALL rewards from elites; not just relics
  • The Boot - buffed from 5 -> 6 damage
  • Ceramic Fish - Completely Reworked
  • Golden Idol - Temporarily changed from Old Injury to Ache
  • Neutron Shower - moved to beta
  • Overheat - moved to beta
  • Radar Scan - moved to beta
Added Content
  • Config option to see markers- for Beta, Vanilla(of Reworked), and Tweaked cards
  • Redraw Keyword - If this card is drawn, Draw 1 more card.
  • New card - Ache
  • Centralize - New art!
  • Critical Section - New art!
  • New card - Feeble
  • New card - Fever
  • New card - Hardcode
  • Overcurrent - New art!
  • Gamble Keyword - Discard however many you want from hand, Draw that many
  • Steady Aim - New art!
  • New card - Tendon Slice
  • Lockdown Keyword - Your orbs' passives does not trigger while Lockdown is active.
  • Immunity Power(for nemesis) - Check README for details
  • New Reilc - Short Circuit(new starter defect relic)
Removed Content
  • Reprogram
  • Tempest
  • Cracked Core
  • Frozen Core
Misc
  • Streamlined a bunch of code

Update: 25 Jan, 2020 @ 2:15am

1.2.5 Update
Fixes
  • Fixed README in github not showing Reboot changes
  • Fixed searing blow not working properly
Changes
  • Claw went down to beta
  • Go For The Eyes went down to beta
Reworks
  • Ceramic Fish - deleted
  • Matryoshka - deleted
  • Shovel - changed to uncommon
Other
  • Cleaned up (some of) dirty codes

Update: 24 Jan, 2020 @ 10:03am

1.2.4 Update
Bug Fixes
  • Ancient Writing - not showing proper title/description fixed

Update: 23 Jan, 2020 @ 7:36pm

1.2.3 Update - The Hot Sockets Update
Bug Fixes
  • [FATAL]Hot Sockets crashing StS - Fixed
  • Hot Sockets not showing proper damage - Fixed
Changed Content
  • Hot Sockets - upgrade buffed to +2 damage per attack, reflecting Flechettes

Update: 22 Jan, 2020 @ 12:51pm

1.2.2 Update - Insect Squashing Part 2
Squashed Insects
  • Hot Sockets - changed the way total damage is displayed (total damage -> damage x times)
  • Centralize - fixed it not working on dark orbs
  • Centralize - fixed it working more than once when orb is dual/multicasted

Update: 22 Jan, 2020 @ 11:08am

1.2.1 Update - Insect Squashing
Insects Squashed
  • "reward" command - it was there since 1.1.0, but it was buggy and bad, fixed
  • Ghost in a Jar ACTUALLY ACTUALLY TRULY REALLY removed FOR REAL this time
  • Hot sockets not showing proper total damage - fixed
  • Hot sockets not triggering thorns - fixed
Reworked Content
  • Antivirus - added picture!
  • Loose Screws - added picture!
  • Discovery - changed to rare

Update: 22 Jan, 2020 @ 12:27am

1.2.0 Update - The Silent Update
Bug Fixes
  • Antivirus used to count dead enemies as well - fixed
  • Auto-Shields now doesn't count itself as a power - fixed
  • Volatility procced twice if it evoked orb during enemy turn - fixed
  • Gremlin Wheel Game wasn't truly deleted - fixed
Edited Contents
  • Black Ice is now in release
  • Bad Sector renamed to Fuse Blower
  • Fuse Blower is now in release
  • Defragment went back to beta
  • Metal coating went back to beta
  • Pusher Props went back to beta
  • Propelled Flight went back to beta
  • Auto-Shields went back to beta
  • Overcurrent+ Power renamed to "Delayed Evocation"
Reworked Content
  • Envenom now costs 1, upgrades to 0
  • Wrist blade is now a rare relic, instead of boss
  • Ninja scroll is now a shop relic, instead of uncommon
  • Claw reworked - deal 3 damage, 2 damage increase for all claws, upgrades to all 0 cost attacks
  • Accuracy reworked - increase damage to all 0 cost attacks instead, not just shivs
  • Follow-Up reworked - now also draws 1 card
  • Phantasmal Killer reworked - check github for details
  • Prepared reworked - Draw 2(3), Discard 1(2)
  • Reflex reworked - When discarded, draw 2. Exhaust (Doesn't Exhaust)
  • Sadistic nature reworked - now costs 0 and does 3(4) damage per power like the base game
  • Slice reworked - damage buffed to 6(9)
  • Storm of Steel reworked - check github for details
  • Defragment reworked - scaling factor reduced to 1
  • Shadowmeld reworked - does not channel 1 dark per turn
Removed Content
  • Removed Blasphemy
  • Removed "Secret Portal" event
Miscellaneous
  • Re-optimized major part of codes for compatibility + making things more modular

Update: 20 Jan, 2020 @ 4:13pm

1.1.1 Update
Hottest fixes in the entire world
Bug Fixes
  • Fixed Defragment not scaling properly
  • Properly removed original Go for the Eyes from the card pool
  • Changed some wording in the cards
  • Fixed Auto-shields power description