Starbound

Starbound

Starbound Weapon Overhaul Complete
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Uppdatering: 16 maj, 2020 @ 17:11

Uppdatering: 10 maj, 2020 @ 13:42

Removed some incomplete files left over in the mod. Existing melee weapons will no longer be overwritten by this mod.

Uppdatering: 10 feb, 2020 @ 19:34

Enabled spawning of lever action rifles in loot and merchant tables. My bad.

Uppdatering: 4 feb, 2020 @ 15:42

Fixed rare sawed off shotguns spawning as two-handed weapons. This will not fix existing guns, but newly spawned ones should function correctly.

Uppdatering: 18 jan, 2020 @ 0:03

New sound effects for machine guns, SMGs and bullpups. Old guns will keep their sound effects, but new guns will generate with the new effects.

Uppdatering: 16 jan, 2020 @ 21:51

Fixed NPC versions of new weapons, and adjusted rapier hitbox.

Uppdatering: 16 jan, 2020 @ 9:22

Animation and aesthetics update plus minor balancing.

Uppdatering: 13 jan, 2020 @ 20:50

Minor bugfixes, minor balancing

- The sniper rifle now deals more damage and uses more energy than the lever action rifle.
- The bullpup costs less energy on average than the assault rifle, to compensate for its lower damage.

Uppdatering: 13 jan, 2020 @ 15:45

Fixed firerate for Machine Guns and Submachine Guns

Uppdatering: 13 jan, 2020 @ 11:57

Okay I ACTUALLY fixed the bug this time please don't bully me