Stellaris

Stellaris

Void Dwellers Expanded 3+
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Uppdatering: 26 maj, 2020 @ 14:26

Hotfix hotfix.

Uppdatering: 26 maj, 2020 @ 13:07

Hotfix: Starborn compatibility restored.

Uppdatering: 25 maj, 2020 @ 22:15

- Lost Colony Origin will now work properly. In the future ideally I should force Earth to spawn if playing humans, without vanilla overwrites.... somehow..

Uppdatering: 25 maj, 2020 @ 21:30

- Void Dweller traits will show up properly on all species, including Bio-trophies and Assimilator Cyborg pops. Next update: cleaning up the code.

Uppdatering: 21 maj, 2020 @ 18:46

- Planetary Diversity asteroid habitat support, fixes.

Uppdatering: 15 maj, 2020 @ 20:28

- Updated tooltips for civic, system start etc.
- Removed obsolete influence grant for non-civic start.

Uppdatering: 14 maj, 2020 @ 19:07

- Enabled Farming Arcology for Synthetic Evolution

Uppdatering: 14 maj, 2020 @ 18:31

- Disabled farming districts empire food check

Uppdatering: 12 maj, 2020 @ 18:32

- Support for Planetary Diversity - Planetary Habitats 2.7.1.

Uppdatering: 12 maj, 2020 @ 14:12

Update
- Fixed graphical bug where habitat would appear black in Habitat Start starting system (starting system of Technocracy of Man). Also fixed size of a starting habitat to 10 (tier 3). I intend to expand this start in the future, maybe add some flavour events.