Stellaris
Void Dwellers Expanded 3+
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Actualización: 26 MAY 2020 a las 2:26 p. m.

Hotfix hotfix.

Actualización: 26 MAY 2020 a las 1:07 p. m.

Hotfix: Starborn compatibility restored.

Actualización: 25 MAY 2020 a las 10:15 p. m.

- Lost Colony Origin will now work properly. In the future ideally I should force Earth to spawn if playing humans, without vanilla overwrites.... somehow..

Actualización: 25 MAY 2020 a las 9:30 p. m.

- Void Dweller traits will show up properly on all species, including Bio-trophies and Assimilator Cyborg pops. Next update: cleaning up the code.

Actualización: 21 MAY 2020 a las 6:46 p. m.

- Planetary Diversity asteroid habitat support, fixes.

Actualización: 15 MAY 2020 a las 8:28 p. m.

- Updated tooltips for civic, system start etc.
- Removed obsolete influence grant for non-civic start.

Actualización: 14 MAY 2020 a las 7:07 p. m.

- Enabled Farming Arcology for Synthetic Evolution

Actualización: 14 MAY 2020 a las 6:31 p. m.

- Disabled farming districts empire food check

Actualización: 12 MAY 2020 a las 6:32 p. m.

- Support for Planetary Diversity - Planetary Habitats 2.7.1.

Actualización: 12 MAY 2020 a las 2:12 p. m.

Update
- Fixed graphical bug where habitat would appear black in Habitat Start starting system (starting system of Technocracy of Man). Also fixed size of a starting habitat to 10 (tier 3). I intend to expand this start in the future, maybe add some flavour events.