Unturned

Unturned

Unturned: Fallout Online
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Update: 17 Jan, 2023 @ 10:02am

-Fixed wrong 10mm spawn in some nodes.
-Removed 10mm pistols and SMGs from common wasteland enemy spawns to reflect Josh Sawyer's philosophy on the guns in Fallout: NV: "Yes (It was intentional to make the 10mm uncommon outside of vaults). 10mm weapons seemed more "vaulty"/futuristic in my mind."
-updated t3 nodes to now have t2 gun drops, and high-cal to be less common.
-Removed the "Scorpion" from gun shop and various raider spawns, and replaced it with the Vz. 61.
-Added Vault 38 and it's related assets.
-Separated Filters to it's own section of the military spawn table. This will allow for better control of the drop rate.
-Some melee weapons have been doing less damage than the player's fist (~15), melee weapon minimum damage is now 20, all melee weapons below that have been raised.
-Adaptive chambering and Rangefinder spawns have been reduced in order to encourage looting higher tier locations for them.

Update: 15 Jan, 2023 @ 10:58pm

-Added the N99, MP9, and P90c to the spawns.
-Removed T-51 spawns at SAD.
-Fixed some missing enemy and loot nodes.
-Added a new map and chart.
-Added a spot for a new vault.

Update: 15 Jan, 2023 @ 8:24pm

Update: 14 Jan, 2023 @ 9:15pm

Update going out, re-adding the changes from previous updates that were accidentally removed. In addition, the MP38, Uzi, Vz. 61, Calico Liberty, Calico M950, and Sten have been added to the game and spawn tables.

Update: 14 Jan, 2023 @ 8:59pm

Rolling back due to overriding

Update: 10 Jan, 2023 @ 5:34pm

-Added Multiple Pistols, SMGs, and Pistol Ammo boxes.
-Replaced guns in Vendors.

Update: 8 Jan, 2023 @ 12:02am

Revamped the material around Goodsprings and Quarry Junction
-Added detail to Goodsprings
-Added the Yangtze memorial
-Added Goodsprings Cemetary
-Added that small bunker near the rad scorps
-Added a small car park near NCRCF
-Redid local geology and re added the well

Update: 7 Jan, 2023 @ 1:11am

-Moved the arroyo vendors back to avoid that weird head glitch
-Added military checkpoint north of sac-town
-Moved Happy Trails Flag to outside of the compound
-Updated the entire area outside lost hills bunker to include trees, a snow capped mountain and foliage including berries
-Added raider camp on the west coast
-Fixed road/ground clipping inside Redding
-Changed the Heavy Construction Ghoul to have logging PA (temporary maybe given it might be weird for a ghoul to have logging PA inside One Pine but it's drippier so...)
-Added a Doctor Who easter egg somewhere in the south of the map because i was watching Heaven Sent and i fucking love that episode
-Added an NCR roadblock outside Maxson
-Furnished Gas Station outside Maxson
-Added hospital tent to NCR camp outside Lost Hill Bunker

Update: 3 Jan, 2023 @ 4:30pm

removed broken node

Update: 3 Jan, 2023 @ 6:11am

-Added new melee weapons and replaced old ones.
-Upped trooper armor chance from 5% to 10% and bundled filters in with military clothing.
-Revized the Mk1 Advanced PA spawn and changed the loot placement in Navarro.
-Added Wattz Laser weapons to common military pools.
-Changed PA nodes to match their Trooper equivalent.
-Changed loot nodes in multiple military locations.
-Replaced melee weapons on NPCs and in vendors, and updated prices to reflect weapon damage.