A Hat in Time
Online Party Animation Repair Tool (OPART)
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Обновление: 17 мая. 2023 г. в 14:38

Update 8.7:
1. Once again trying to fix FixVisualizer and FixPunkCap functions. Ironic, isn't it?
2. Added Ice Cube Head Flair replication to "Mesh repair" config option.

Обновление: 7 мая. 2023 г. в 16:25

Update 8.6: Small fixes to FixVisualizer and FixPunkCap functions.

Обновление: 29 апр. 2023 г. в 17:11

Update 8.5: Fixed typo in GetNonVehiclePawn function.

Обновление: 12 апр. 2023 г. в 10:42

Update 8.4: Fixed Hat Kid's and Bow Kid's head mesh replication conflicting with some mods.

Обновление: 7 апр. 2023 г. в 12:32

Update 8.3:
1. Replaced AllOwnedComponents iterator with ComponentList for Online Players' Expression Updates.
2. Fixed small oversight in Player Meshes' Fix function that prevented full-body Material eyes from being fixed for Hat Kid's head.
3. Added Player Mesh Fix for OneMeshHatKid and BowKid_All Meshes - main Meshes used for Online Players.

Обновление: 14 мар. 2023 г. в 11:10

Update 8.2:
1. Replaced IsInVanessaCurse function with AreCheatsAllowed function.
2. Small fix to Online Players Expressions updates.

Обновление: 9 мар. 2023 г. в 14:40

Update 8.1:
1. Fixed Online Players blinking when the game is paused unless their PlayerVisualClass has bAlwaysTick constant set to true (as far as I know none of Playable Characters have).
2. Removed obsolete bDeleteMe check for Actors in IsObjectNone function.
3. Updated IsBaseGameClassPackage function with more vanilla game packages names.
4. Updated GetPlayerClassByActor function (though for this mod it makes no difference).
5. Removed obsolete local variables from RestorePlayerClassAnims function.
5. Updated Shara_SteamID_Tools script.

Обновление: 11 фев. 2023 г. в 13:26

Update 8.0: Online Players updates no longer happen when the game is paused, unless they have bAlwaysTick set to true.

Обновление: 30 янв. 2023 г. в 17:22

Update 7.9: Added "Disable abnormal scale" config.

Обновление: 30 янв. 2023 г. в 16:49

Update 7.8: Removed stuff for testing.