Transport Fever 2

Transport Fever 2

Industry Expanded
Mostrando 1-8 de 8 aportaciones
Actualización: 9 MAY 2020 a las 16:07

Actualización: 30 DIC 2019 a las 23:26

Update 1.6

-Further optimization of the cargo script, now prevents Oil Sand cargo type from appearing to float when stacked in vehicles that stack other cargo types.

Actualización: 30 DIC 2019 a las 15:20

Update 1.5

-Proper fix for cargo usage and compartments with vehicles that are coded using the alternate method (examples include - ships, benz, etc.) - Credit to Yeol for the fix!

Actualización: 30 DIC 2019 a las 3:50

Update 1.4

-Fixed regressions in cargo usage with vehicles that are coded using the alternate method
(examples include - ships, benz, etc.)

Actualización: 30 DIC 2019 a las 1:40

Update 1.3

-Changed Advanced Fuel Refinery capacity to be more in line with the vanilla Fuel Refinery.

Actualización: 29 DIC 2019 a las 21:15

Update 1.2

-Fixed issue with ships and other vehicles having too much cargo capacity

-Changed all source industries to output x1.5 commodities to properly compliment the new industry chains

Actualización: 29 DIC 2019 a las 16:25

Update 1.1

-Cleaned up cargo injection code

-Added new cargo types to vehicles that use the alternative cargo format, including ships!

Actualización: 28 DIC 2019 a las 3:01