Transport Fever 2

Transport Fever 2

Industry Expanded
Viser 1–8 av 8 bidrag
Oppdatering: 9. mai 2020 @ 16.07

Oppdatering: 30. des. 2019 @ 23.26

Update 1.6

-Further optimization of the cargo script, now prevents Oil Sand cargo type from appearing to float when stacked in vehicles that stack other cargo types.

Oppdatering: 30. des. 2019 @ 15.20

Update 1.5

-Proper fix for cargo usage and compartments with vehicles that are coded using the alternate method (examples include - ships, benz, etc.) - Credit to Yeol for the fix!

Oppdatering: 30. des. 2019 @ 3.50

Update 1.4

-Fixed regressions in cargo usage with vehicles that are coded using the alternate method
(examples include - ships, benz, etc.)

Oppdatering: 30. des. 2019 @ 1.40

Update 1.3

-Changed Advanced Fuel Refinery capacity to be more in line with the vanilla Fuel Refinery.

Oppdatering: 29. des. 2019 @ 21.15

Update 1.2

-Fixed issue with ships and other vehicles having too much cargo capacity

-Changed all source industries to output x1.5 commodities to properly compliment the new industry chains

Oppdatering: 29. des. 2019 @ 16.25

Update 1.1

-Cleaned up cargo injection code

-Added new cargo types to vehicles that use the alternative cargo format, including ships!

Oppdatering: 28. des. 2019 @ 3.01