RimWorld
EPOE-Forked: Expanded Prosthetics and Organ Engineering - Forked
Mostrando 71-80 de 80 aportaciones
< 1 ... 6  7  >
Actualización: 3 ENE 2020 a las 4:15 p. m.

Added the power claws production line
Added cooling and heating ribs replacements
New compatibility patch included for QEE
RePower no longer needs an external EPOE patch

Actualización: 2 ENE 2020 a las 1:21 p. m.

[Auto-generated text]: Update on 1/2/2020 10:20:54 PM.

Actualización: 2 ENE 2020 a las 12:37 a. m.

Added ability to craft advanced power claw and made some overall quality of life improvements.

Actualización: 30 DIC 2019 a las 9:34 p. m.

Version 3.0 is officially out!

-Streamlined prosthetic definitions into vanilla standard format for smoother blending with vanilla codes. As a result, other mods that adds custom prosthetics that have been written the same as vanilla core methods, will automatically be reassigned to their respective workbenches.

Actualización: 30 DIC 2019 a las 2:18 p. m.

Updated in-game link from the original EPOE Ludeon forum thread to our new Github link for easy access.

Actualización: 28 DIC 2019 a las 5:29 p. m.

Fixed the issue with the golden eye and eye patch giving less efficiency than being completely blind.

Actualización: 28 DIC 2019 a las 10:00 a. m.

Reverted update due to errors, the mod remains unchanged for now.

Actualización: 28 DIC 2019 a las 9:31 a. m.

[Auto-generated text]: Update on 12/28/2019 6:30:44 PM.

Actualización: 28 DIC 2019 a las 9:25 a. m.

Fixed numerous issues regarding redundant code.
Fixed eye prosthetics giving less sight than having an actual missing eye.


Updatedon 12/28/2019 6:25:12 PM.

Actualización: 27 DIC 2019 a las 8:14 a. m.

[Auto-generated text]: Initial upload.