Space Engineers

Space Engineers

Enhanced Combat Systems - Missiles [0.7.7]
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Uppdatering: 25 jan, 2020 @ 9:01

  • [ADD] IR Guided Missile + Crafting Recipe + Config Setting
  • [ADD] Ammo switching for launchers
  • [ADD] Launch without lock feature
  • [REWORKED] Basic Guided Missile is now a Active Radar Guided Missile

Uppdatering: 3 jan, 2020 @ 12:52

  • [REWORK] Reworked the config to be more modular. Decreases maintance work.

Uppdatering: 1 jan, 2020 @ 10:20

  • [ADD] Added an edit field to cockpits and remote controls to specify a block that is used for the targeting instead of the cockpit
  • [ADD] System to easily sync fields in game logic classes
  • [ADD] Ability to choose which block will be used for the targeting and lock direction

Uppdatering: 30 dec, 2019 @ 13:17

  • [FIXED] Implement workaround for sound bug and also hopefully a fix

Uppdatering: 30 dec, 2019 @ 3:48

Uppdatering: 30 dec, 2019 @ 3:37

  • [FIXED] Missiles spawning at weird positions
  • [ADD] New missile launcher modelled for vehicles and gunships.

Uppdatering: 29 dec, 2019 @ 2:00

  • [ADD] Version check so the user is informed if he has a different version than the server.
  • [FIXED] Targeting markers were drawn even if they were in the opposite direction, this was fixed.

Uppdatering: 28 dec, 2019 @ 14:27

  • [ADD] New UI Improvements
  • [ADD] New Warning Message for incoming missiles

Uppdatering: 28 dec, 2019 @ 4:54

  • [FIXED] Orientation of launcher. Forward is now forward.
  • [ADD] icon for the launcher
  • [ADD] launcher to the correct block categories

Uppdatering: 27 dec, 2019 @ 6:58