Space Engineers

Space Engineers

Enhanced Combat Systems - Missiles [0.7.7]
Viser 11–20 av 21 bidrag
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Oppdatering: 25. jan. 2020 @ 9.01

  • [ADD] IR Guided Missile + Crafting Recipe + Config Setting
  • [ADD] Ammo switching for launchers
  • [ADD] Launch without lock feature
  • [REWORKED] Basic Guided Missile is now a Active Radar Guided Missile

Oppdatering: 3. jan. 2020 @ 12.52

  • [REWORK] Reworked the config to be more modular. Decreases maintance work.

Oppdatering: 1. jan. 2020 @ 10.20

  • [ADD] Added an edit field to cockpits and remote controls to specify a block that is used for the targeting instead of the cockpit
  • [ADD] System to easily sync fields in game logic classes
  • [ADD] Ability to choose which block will be used for the targeting and lock direction

Oppdatering: 30. des. 2019 @ 13.17

  • [FIXED] Implement workaround for sound bug and also hopefully a fix

Oppdatering: 30. des. 2019 @ 3.48

Oppdatering: 30. des. 2019 @ 3.37

  • [FIXED] Missiles spawning at weird positions
  • [ADD] New missile launcher modelled for vehicles and gunships.

Oppdatering: 29. des. 2019 @ 2.00

  • [ADD] Version check so the user is informed if he has a different version than the server.
  • [FIXED] Targeting markers were drawn even if they were in the opposite direction, this was fixed.

Oppdatering: 28. des. 2019 @ 14.27

  • [ADD] New UI Improvements
  • [ADD] New Warning Message for incoming missiles

Oppdatering: 28. des. 2019 @ 4.54

  • [FIXED] Orientation of launcher. Forward is now forward.
  • [ADD] icon for the launcher
  • [ADD] launcher to the correct block categories

Oppdatering: 27. des. 2019 @ 6.58