Garry's Mod

Garry's Mod

Gate Defense
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Uppdatering: 26 dec, 2019 @ 13:06

Update V1.1

►Navmesh added. Credits to =[o.W.n]=IrisThe76Soldier

Uppdatering: 26 dec, 2019 @ 10:51

Update V1.01

►Fixed texture/model bug between the citadel district and the gate.

Uppdatering: 25 dec, 2019 @ 7:13

Update V1.0

What's new:

►Combine soldiers spawn as allies (only those who naturally spawn).
►You can open and close the main gate.
►You can open and close minor doors.
►You can enable and disable a wave manually. (Check screenshots)
►Waves includes antlions and zombies.
►Turrets on the gate will attack enemies if they're too close.
►There is an usable AR3 on a bunker. (Check screenshots)