Garry's Mod
Gate Defense
1–3 из 3
Обновление: 26 дек. 2019 г. в 13:06

Update V1.1

►Navmesh added. Credits to =[o.W.n]=IrisThe76Soldier

Обновление: 26 дек. 2019 г. в 10:51

Update V1.01

►Fixed texture/model bug between the citadel district and the gate.

Обновление: 25 дек. 2019 г. в 7:13

Update V1.0

What's new:

►Combine soldiers spawn as allies (only those who naturally spawn).
►You can open and close the main gate.
►You can open and close minor doors.
►You can enable and disable a wave manually. (Check screenshots)
►Waves includes antlions and zombies.
►Turrets on the gate will attack enemies if they're too close.
►There is an usable AR3 on a bunker. (Check screenshots)