Stellaris
VF's Techs and Buildings [Legacy 3.14.x]
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Aggiornamento: 2 giu, 19:48

Reverting to pre 4.0

Aggiornamento: 2 giu, 17:10

Aggiornamento: 14 giu 2024, 17:10

Aggiornamento: 19 gen 2023, 23:13

Aggiornamento: 30 mar 2022, 11:59

Aggiornamento: 27 nov 2021, 17:56

Aggiornamento: 5 nov 2021, 20:50

-Updated for 3.1
-Biggest changes yet.
--Resource buildings need to be built from a building chain
--Logisticians, Tunnellers, Prospectors and Synthesizers are now very industrious job, which produce a lot but are few, something to reflect the efficiency of their industry
--A huge amount of other things, since I'm planning on a relaunch.

Aggiornamento: 18 apr 2021, 9:33

-Updated for 3.0.*
-Null Job Priority patched

Aggiornamento: 19 mar 2021, 11:44

- Implemented slavery fix and compatibility for Plentiful Traditions
- Made the unity buildings a little bit better

Aggiornamento: 29 dic 2020, 20:34

- Patched for 2.8.*
- Balance changes