Codename CURE

Codename CURE

[MAP] Small Storehouse survival
Showing 1-5 of 5 entries
Update: 25 Feb, 2020 @ 10:24am

v.2,0

* Fixed a glitch where a tree stump outside the fence area was displayed with an "ERROR" texture

* Transformed all prop_dynamics to prop_static (trees and stumps), which means the map runs even smoother

* Applied NODRAW textures, which makes the map run faster and smoother, increasing fps during gameplay

* Fixed Skybox (Look better now)

* Players are now able to throw grenades above the fence (before this update, it would hit an invisible wall and bounce back. The invisible wall is still there, but it only blocks NPCs and Players, and no longer forbids projectiles and grenades to pass through)

* Fixed a major bug where a zombie could fall outside the fence area, and get stuck there



(Updated 2/24/2020, but I only posted it today)

Update: 21 Dec, 2019 @ 1:45pm

v.1,74
*Fixed weird textures
*Fixed bug were the map was sometimes invalid. (?)

Update: 21 Dec, 2019 @ 1:36pm

v.1,5
*Fixed Bugs

Update: 21 Dec, 2019 @ 1:08pm

v.1,12

*Players are no longer able to get on the roof

*Zombies now spawn on the roof and jump down

*Slight improvement to AI pathfinding

*Doors are not longer able to be blocked by crates

*Doors can open both ways now

*Players are no longer able to go past the fence without noclip

*Slight bug fixes

Update: 18 Dec, 2019 @ 4:16pm

v.1

*Item was uploaded to steam workshop