Total War: WARHAMMER II

Total War: WARHAMMER II

Better Norsca Buildings
Showing 1-10 of 10 entries
Update: 20 Jul, 2021 @ 6:09am

Update: 28 Jun, 2021 @ 1:46am

Update: 28 Jun, 2021 @ 1:05am

Update: 27 Jul, 2020 @ 7:07am

Normal Settlements/Outpost
local construction time-5/8/10/12/15%
Port
income+50%, faction raid income+5/8/10%
Unique Port
income+25% faction raid income+20%
Worship(public order)
faction upkeep-0.6/0.9/1.2/1.5%
Patrol
income removed public order+2
Resource
faction construction cost-4%->5%
faction construction time-5%

Settlements
all tier
hunter-1
horsemaster+1
1~3 tier
marauder-1
horsemaster+1
2~3 tier
marauder-1 GW marauder-1 feral mammoth
skin wolf werekin+1 marauder champion+1 manticore+1
4~5 tier
marauder-1 spearmen-2 GW marauder-1 berserker-1
champion+2 armored skin wolf+1 frost wyrm+1 warshrine+1

Outpost
all tier
horsemaster-1
skin wolf werekin+1

Wall
tier 1
hunter-1 ice troll-1 axe horsemen-2
skin wolf+1 horsemaster+2 manticore+1
tier 2
ice troll-1 axe horsemen-2
armored skin wolf+1 horsemaster+1 manticore+1
tier 3
war mammoth-1 axe horsemmen-3 fimir-1
horsemaster+2 armored skin wolf+1 frost wyrm+1 warshrine+1

Garrison
tier 1
hunter-2
skin wolf+1 manticore+1
tier 2
hunter-2 axe horsemen-2 ice troll-1
horsemaster+2 skin wolf+1 armored skin wolf+1 manticore+1
tier 3
axe horsemen-4 ice troll-1 fimir-1
armored skin wolf+1 horsemaster+1 manticore+1 frostwyrm+1 warshrine+1

Update: 27 Dec, 2019 @ 2:13am

Update: 26 Dec, 2019 @ 6:42pm

Update: 26 Dec, 2019 @ 4:01pm

Update: 26 Dec, 2019 @ 3:15pm

Update: 19 Dec, 2019 @ 5:08pm

Settlements
Under siege MD+5/6/7/8/10
Local army ward save+1/1/2/2/3%

Lothern/Bordeleaux port, Erengrad/Marienburg docks
Income+150->1200
Replenishment+15->20%
Growth+30->75

Port
Income+100/200/300->150/300/450
Growth+13/26/39->25/40/55
Replenishment+6/12/18%->7/14/21%

Public Order
Local construction cost-10/15/20/25%
Local recruitment cost-7/9/11/13%
Local recruitment capacity+0/0/1/1
Lord recruit rank+0/0/0/1->0/0/1/2

Growth
Factionwide upkeep-0/0/1.3%->-0.5/0.8/1.1%

Outpost Income
Income+50/100/150
Local construction cost-20/25/30%

Smith
Local recruitment capacity+0/0/1->0/1/2

Offerings
Research rate+2/4%

Walls
Local army missile resistance+3/6/9%
Local replenishment+3/6/9%
Factionwide raid income+1/2/3%

Garrison
Local force missile resistance+3/4/5%
Local replenishment+2/4/6%
Factionwide raid income+1/2/3%

Patrols
Construction cost+1500(Vanilla's 125%)
Income+50
Local army missile resistance+3%
Research rate+2%(7%)
Factionwide raid income+10%->5%
Defence Force
Skin Wolf Werekin+1 Skin Wolf+2 Manticore+1

Update: 14 Dec, 2019 @ 12:38am