Squad
XandersMods
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Uppdatering: 14 dec, 2019 @ 19:34

** Fixed draw distance bug on landscape, causing culling very close to camera.
**Changes foliage system to procedural, and readded trees and rocks.
**Added more Ice lakes, and more detail to the warehouse and depot area.

Uppdatering: 10 dec, 2019 @ 15:34

*Having issues with team 1 helicopter spawn. Looks like there is a bounds issue, were they are outside the bounds.
Trying to solve this by overiding the default 2.5KM

*Because i had to reinstall the SDK when reinstalling EPIC Launcher.
Some trees have been deleted from the level. Mot performance should be a bit better...

*Could also be some problems with landscape culling.
But im working on increasing the culling distance, so there will be 25% for visible landscape in distance.

Uppdatering: 8 dec, 2019 @ 16:00

*Relocaded RUS heli pads. (Have issue spawning heli for RUS team)
*Added minimap (Was not enabled in last update!)

Uppdatering: 8 dec, 2019 @ 12:24

There is a spawn issue for Russian Mi8 helicopter spawn.
Working on trying to fix that!
**Tried setting two different heights.
**Trying one Mi8 in USA spawn

Uppdatering: 8 dec, 2019 @ 9:53

Some visual updates. And performance tweaks.

Uppdatering: 6 dec, 2019 @ 13:18

*Changed to complex collisions on road meshes.
*Ice lake planes should now use BLOCK ALL as collision.
There was a issue were helicopters that have landed, would fall trough the level after turning off engines.

**Possible issues**
Helicopters can fall through the landscape and ice planes if landed on a ice lake, and engines are TURNED OFF.