Divinity: Original Sin 2

Divinity: Original Sin 2

Summon Rework Core
Viser 1–10 av 21 bidrag
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Oppdatering: 4. sep. 2021 @ 21.44

1. Fixed suffering totem's missing stats caused by new updates
2. Reduce several boss encounter difficulties to better fit story campaign

Oppdatering: 4. sep. 2021 @ 20.40

1. Fixed missing stats of the bottomless beer after recent updates

Oppdatering: 3. sep. 2021 @ 7.24

1. Incarnates should now be able to have blood infusion as normal.
2. Independence now won't target ally companions.
3. Summoner's Ring get's stronger.

Oppdatering: 3. sep. 2021 @ 7.17

1. Minor bug fix

Oppdatering: 1. sep. 2021 @ 18.10

1. feeble rain now also reduces enemy's damage output
2. changed the power infusion buff to a new effect (noise free)
3. fixed a potential bug that caused no infusion apply to incarnate when summon from the surface

Oppdatering: 3. apr. 2020 @ 23.13

1. Elemental infusion skills have been separated into a different pack so people who use gift bag can have their saves free of bugs.

2. Fixed a problem that caused infusions to Incarnates have wrong effects after recent updates.

Oppdatering: 7. mars 2020 @ 21.27

1. Add a new skill RallyPortal
2. Further improved PlanarGateway so it can now be used as a different TacticalRetreat version.
3. Bug fix

Oppdatering: 16. des. 2019 @ 6.21

1. Add Independence skill to character creation section.

Oppdatering: 9. des. 2019 @ 8.12

1. Minor but fix.

Oppdatering: 7. des. 2019 @ 1.31

1. Fixed a name display issue.