Divinity: Original Sin 2

Divinity: Original Sin 2

Summon Rework Core
Mostrando 1-10 de 21 aportaciones
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Actualización: 4 SEP 2021 a las 9:44 p. m.

1. Fixed suffering totem's missing stats caused by new updates
2. Reduce several boss encounter difficulties to better fit story campaign

Actualización: 4 SEP 2021 a las 8:40 p. m.

1. Fixed missing stats of the bottomless beer after recent updates

Actualización: 3 SEP 2021 a las 7:24 a. m.

1. Incarnates should now be able to have blood infusion as normal.
2. Independence now won't target ally companions.
3. Summoner's Ring get's stronger.

Actualización: 3 SEP 2021 a las 7:17 a. m.

1. Minor bug fix

Actualización: 1 SEP 2021 a las 6:10 p. m.

1. feeble rain now also reduces enemy's damage output
2. changed the power infusion buff to a new effect (noise free)
3. fixed a potential bug that caused no infusion apply to incarnate when summon from the surface

Actualización: 3 ABR 2020 a las 11:13 p. m.

1. Elemental infusion skills have been separated into a different pack so people who use gift bag can have their saves free of bugs.

2. Fixed a problem that caused infusions to Incarnates have wrong effects after recent updates.

Actualización: 7 MAR 2020 a las 9:27 p. m.

1. Add a new skill RallyPortal
2. Further improved PlanarGateway so it can now be used as a different TacticalRetreat version.
3. Bug fix

Actualización: 16 DIC 2019 a las 6:21 a. m.

1. Add Independence skill to character creation section.

Actualización: 9 DIC 2019 a las 8:12 a. m.

1. Minor but fix.

Actualización: 7 DIC 2019 a las 1:31 a. m.

1. Fixed a name display issue.