Divinity: Original Sin 2

Divinity: Original Sin 2

Summon Rework Core
21件中 11-20 を表示
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更新:2019年12月6日 @ 22時34分

1. Rusty's aura changed to boost Physical resistance by 15% so he's more usefull.
2. UI Overexposure fixed from root.
3. Give summons sight so they can enter combat with player correctly.
4. Add New spell Ultimate Infusion to vendors.
5. Bomber from Rouge shcool now has LaunchExplosiveTrap skill.
6. Bloated Corpse's self explotion can now critical hit.
7. Fire Beetle's normal ATK does Physical & Fire damage correctly.

更新:2019年12月6日 @ 9時30分

1. Now Source summons normally have source points when summoned.
2. Reduce the range of Goblin's Glove.

更新:2019年12月6日 @ 5時29分

1. Unholy Serpent now has a different type of Consume Corpse for balance reason.
2. Minor bug fix.

更新:2019年12月6日 @ 5時15分

1. Amplify was too strong, now only increase 5 Rouge Lore.
2. Fixed a problem to cause Lightning frog reduce nearby npc attitude.
3. Soul Link bug Fixed.

更新:2019年12月5日 @ 17時33分

1. Set soul link initiative boost to default.
2. Fixed a problem Bone Widow can consume corpse to get unlimited damage boost.
3. Hopefully fixed Icon exposure.

更新:2019年12月3日 @ 6時13分

1. Fixed a problem that caused 'Independence Skill Book' disappear.
2. Reduced 'Independence' requirement so non-summoners can also use it.

更新:2019年12月2日 @ 6時54分

1. Minor bug fix.

更新:2019年12月2日 @ 6時38分

1. Now Unholy Serpent has a more reasonable skill set.
2. Consume corpse now only boost 20% DAM but will give you resist death buff, this will make Bone Widow and Unholy Serpent shine.
3. White Foot AI fix.

更新:2019年12月1日 @ 2時57分

1. Statement issue fix.

更新:2019年12月1日 @ 2時55分

1. Rain of Feeble enhanced.
2. Minor bug fix.