XCOM 2
[WOTC] The Hive More
21-30 van 32 items weergegeven
< 1  2  3  4 >
Update: 26 jan 2020 om 19:40

new mission types added. Hive UFO and Swarm Defense have been removed for now.

Update: 26 jan 2020 om 19:40

Update: 29 dec 2019 om 14:44

quick update to remove a few of the more not so needed mission schedules. Was just a bit too many, forcing far too many all Hive missions. Removed the early game base defense a few ufo schedules and a few swarm defense schedules removed.

Update: 17 dec 2019 om 19:40

fixed another small error i noticed in one of the mission schedules. Did not see anyone mention any crashing on this particular one so going to assume not very many ran into it yet. So thats a good thing. Regardless, its been fixed before it became an issue.

Update: 13 dec 2019 om 17:49

ok fixed one more issue i missed. the spawn lists for some of the ambush schedules were not set right. Had them numbered starting with [1] onstead of [0] then [1] and so on.

Update: 13 dec 2019 om 10:07

ok... update to fix a small naming issue of the later game ambush schedule. I forgot to change the name to match in the Downloadablecontent uc file. Fixed now

Update: 13 dec 2019 om 10:07

updated but the update kind of paused so not too sure about this one. Will update again to make sure it updated 100%

Update: 11 dec 2019 om 17:31

updated most of the mission schedules to better use only the hive that are available at that Force Level. So on Ambush Missions, if Hive are active, early game you should only see Drones and Rippers, mid game Drones and Infectors and late game Infectors of Chameleons. The recover the operative in the tunnels mission has been reworks as well to better pick more randomly from what can be picked at the current force level.

Update: 27 nov 2019 om 19:10

fixed some issues that was preventing chosen and rulers to be able to spawn on the missions.

Update: 23 nov 2019 om 7:57

small update to fix issues with Force Level restrictions not being present in mission schedules.