XCOM 2
[WOTC] The Hive More
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Обновление: 26 ян. 2020 в 19:40

new mission types added. Hive UFO and Swarm Defense have been removed for now.

Обновление: 26 ян. 2020 в 19:40

Обновление: 29 дек. 2019 в 14:44

quick update to remove a few of the more not so needed mission schedules. Was just a bit too many, forcing far too many all Hive missions. Removed the early game base defense a few ufo schedules and a few swarm defense schedules removed.

Обновление: 17 дек. 2019 в 19:40

fixed another small error i noticed in one of the mission schedules. Did not see anyone mention any crashing on this particular one so going to assume not very many ran into it yet. So thats a good thing. Regardless, its been fixed before it became an issue.

Обновление: 13 дек. 2019 в 17:49

ok fixed one more issue i missed. the spawn lists for some of the ambush schedules were not set right. Had them numbered starting with [1] onstead of [0] then [1] and so on.

Обновление: 13 дек. 2019 в 10:07

ok... update to fix a small naming issue of the later game ambush schedule. I forgot to change the name to match in the Downloadablecontent uc file. Fixed now

Обновление: 13 дек. 2019 в 10:07

updated but the update kind of paused so not too sure about this one. Will update again to make sure it updated 100%

Обновление: 11 дек. 2019 в 17:31

updated most of the mission schedules to better use only the hive that are available at that Force Level. So on Ambush Missions, if Hive are active, early game you should only see Drones and Rippers, mid game Drones and Infectors and late game Infectors of Chameleons. The recover the operative in the tunnels mission has been reworks as well to better pick more randomly from what can be picked at the current force level.

Обновление: 27 ноем. 2019 в 19:10

fixed some issues that was preventing chosen and rulers to be able to spawn on the missions.

Обновление: 23 ноем. 2019 в 7:57

small update to fix issues with Force Level restrictions not being present in mission schedules.