RimWorld

RimWorld

Save Our Ship 2
Showing 61-70 of 76 entries
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Update: 8 Mar, 2020 @ 3:57pm

Bugfixes and slight rebalancing.

Update: 5 Mar, 2020 @ 7:20pm

Ships can now be moved around the orbital map or landed at a colony site.

Update: 5 Mar, 2020 @ 4:56pm

[Auto-generated text]: Update on 3/5/2020 6:56:42 PM.

Update: 5 Mar, 2020 @ 4:20pm

[Auto-generated text]: Update on 3/5/2020 6:20:04 PM.

Update: 5 Mar, 2020 @ 3:45pm

Re-upload of previous update. Colonies who have already jumped worlds should now be safe to update.

Thanks to Zero for a prompt bug report!

Update: 5 Mar, 2020 @ 3:23pm

Reverting to fix an issue with PastWorldTracker, for compatibility with older saves. This will be fixed ASAP.

Update: 5 Mar, 2020 @ 2:16pm

Minor bugfixes, including a (possible) fix for a rare mod incompatibility where world generation failed.

This update also brings a feature I've wanted to implement since the original SoS: floors can now be built atop ship hull! Carry your rich burgundy carpets into space, or tile your hull with gold to make all the space pirates jealous.

Update: 27 Feb, 2020 @ 1:40pm

[Auto-generated text]: Update on 2/27/2020 3:40:49 PM.

Update: 27 Feb, 2020 @ 1:30pm

Added error handling so that mod incompatibilities won't cause a ship to partially launch.

Update: 27 Feb, 2020 @ 12:15pm

[Auto-generated text]: Update on 2/27/2020 2:15:14 PM.