RimWorld

RimWorld

Save Our Ship 2
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Update: 22 May, 2020 @ 4:12pm

[Auto-generated text]: Update on 5/22/2020 6:12:03 PM.

Update: 22 May, 2020 @ 1:59pm

[Auto-generated text]: Update on 5/22/2020 3:59:06 PM.

Update: 12 Apr, 2020 @ 3:42pm

Several bugfixes and a new item: a single-use emergency survival belt that allows a pawn to endure unexpected exposure to vacuum.

-Major performance improvements
-Ship roofs no longer collapse while in space
-Cross-mod incompatibilities no longer prevent ship launch
-Reactors no longer consume fuel when switched off
-Reactors now bleed heat directly to radiators if possible
-Fixed an issue where old worlds' factions could reappear

Update: 12 Apr, 2020 @ 3:41pm

[Auto-generated text]: Update on 4/12/2020 5:40:31 PM.

Update: 31 Mar, 2020 @ 12:09am

Bugfix: WorkGiver referencing a building that is not currently available.

Update: 30 Mar, 2020 @ 8:23pm

Bugfix: Shells tab not visible on vanilla mortars.

Slight rebalancing of building costs.

Update: 30 Mar, 2020 @ 10:20am

New graphics for ship wreckage, space insects, and more!

Bugfixes:
-Internal airlocks no longer randomly disappear on ship launch/move
-Shuttles no longer throw frostbite-related errors, and their health properly carries over when switching forms
-Space bugs use vanilla bug meat
-Ship bedrooms now satisfy noble title requirements
-Shuttles calculate their fuel properly and no longer endlessly demand to be refueled in caravans. Fixed several targeting issues as well
-Zero-G sickness disappears upon returning to the planet
-Prisoners no longer try to escape into vacuum
-Fixed the shape of Charlon Whitestone's ship, and other mods which use its BaseGen symbol

Update: 10 Mar, 2020 @ 2:03am

[Auto-generated text]: Update on 3/10/2020 4:03:38 AM.

Update: 9 Mar, 2020 @ 4:19pm

-Valuable asteroids are valuable again (fixed an ore generation bug)
-Space sites should no longer generate identically to previously-visited sites
-Pick Up And Haul compatibility fix (thanks, Alnaeyah)

Update: 9 Mar, 2020 @ 11:02am

-Starship Bow quest can now re-occur after the original instance expires
-Asteroids no longer take an insane amount of time to generate