Garry's Mod

Garry's Mod

Citadel Town
Wyświetlanie 11-20 z 20 pozycji
< 1  >
Aktualizacja: 15 lutego 2020 o godz. 4:26

Fix attempt for old version being uploaded

Aktualizacja: 15 lutego 2020 o godz. 4:19

Added a turret cabinet to the Combine outpost. Added announcements for the forcefields being turned off and for hunter-choppers. Added gates near the Citadel entrance that close shorlty after the forcefields turn off

Aktualizacja: 9 lutego 2020 o godz. 5:21

Made rebel outpost look like a raided combine room and improved Citadel entrance and Combine outpost soundscapes

Aktualizacja: 1 lutego 2020 o godz. 3:06

Put the correct nodegraph in this time...

Aktualizacja: 1 lutego 2020 o godz. 2:57

Expanded the Citdel's interior slightly and fixed a transparent wall

Aktualizacja: 25 stycznia 2020 o godz. 10:10

Added a small bridge vantage point to the combine side. Expanded the Citadel's interior. Hunter chopper now spawns from the Citadel hangar. The hangar now has a more user-friendly landing pad. Fixed a hole in the inner Citadel wall. Improved timing for the inner wall closing.

Aktualizacja: 30 listopada 2019 o godz. 13:21

Laid the foundations for a new area in the Citadel; the hangar

Aktualizacja: 16 listopada 2019 o godz. 13:57

Emergency fix: Removed an invisible wall that blocked access to the Citadel's main entrance

Aktualizacja: 16 listopada 2019 o godz. 4:00

Improvement update:
-NEW: The main entrance to the Citadel can be locked down using a button in the armoury,
this causes the inner wall to slam down in place, blocking access and crushing anything in its way
Pressing the button again resets the wall, allowing access.
-FIX: Changed the road texture to a half-life 2 one to hopefully reduce visual glitches.

Aktualizacja: 9 listopada 2019 o godz. 10:22

Release:
Citadel Town is uploaded to the workshop 13 months into development