Garry's Mod

Garry's Mod

Citadel Town
Ergebnisse 11–20 von 20
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Update: 15. Feb. 2020 um 4:26

Fix attempt for old version being uploaded

Update: 15. Feb. 2020 um 4:19

Added a turret cabinet to the Combine outpost. Added announcements for the forcefields being turned off and for hunter-choppers. Added gates near the Citadel entrance that close shorlty after the forcefields turn off

Update: 9. Feb. 2020 um 5:21

Made rebel outpost look like a raided combine room and improved Citadel entrance and Combine outpost soundscapes

Update: 1. Feb. 2020 um 3:06

Put the correct nodegraph in this time...

Update: 1. Feb. 2020 um 2:57

Expanded the Citdel's interior slightly and fixed a transparent wall

Update: 25. Jan. 2020 um 10:10

Added a small bridge vantage point to the combine side. Expanded the Citadel's interior. Hunter chopper now spawns from the Citadel hangar. The hangar now has a more user-friendly landing pad. Fixed a hole in the inner Citadel wall. Improved timing for the inner wall closing.

Update: 30. Nov. 2019 um 13:21

Laid the foundations for a new area in the Citadel; the hangar

Update: 16. Nov. 2019 um 13:57

Emergency fix: Removed an invisible wall that blocked access to the Citadel's main entrance

Update: 16. Nov. 2019 um 4:00

Improvement update:
-NEW: The main entrance to the Citadel can be locked down using a button in the armoury,
this causes the inner wall to slam down in place, blocking access and crushing anything in its way
Pressing the button again resets the wall, allowing access.
-FIX: Changed the road texture to a half-life 2 one to hopefully reduce visual glitches.

Update: 9. Nov. 2019 um 10:22

Release:
Citadel Town is uploaded to the workshop 13 months into development