Stellaris

Stellaris

!(Patch): Starnet AI - Planetary Diversity - Guilli's Planet Modifiers Patch (3.0 CAPABLE, BUT SUBOPTIMIAL)
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Uppdatering: 8 apr, 2020 @ 12:08

* Added more GPM modifiers

Uppdatering: 5 apr, 2020 @ 20:19

* Added some GPM modifiers I overlooked last update

Uppdatering: 28 mar, 2020 @ 17:44

* Updated for 2.6 and the GPM rewrite

Uppdatering: 21 jan, 2020 @ 13:05

* Updated with Silicon Crystals modifier

Uppdatering: 10 jan, 2020 @ 21:39

* The problem was even worse then that; if you were missing certain mods the triggers just broke (the AI thought all planets or no planets were good at a resource), thanks to a quirk with how `has_deposit` works. Anyways, this is now fixed; extra checks on mod presence are now done before testing for deposits.

Uppdatering: 10 jan, 2020 @ 21:03

* Fixed a very unfortunate copy-paste error that was resulting the the AI thinking every planet was a good candidate to have a mineral focus

Uppdatering: 10 jan, 2020 @ 11:18

* Fixed a missing closing bracket ('}')

Uppdatering: 6 jan, 2020 @ 8:20

* Updated with PD Shroud worlds
* Added a few modifiers I missed

Uppdatering: 25 nov, 2019 @ 18:18

* Added a few more deposits and modifiers
* Added some basic support for Dynamic Political Events (only one modifier applies, so I am not even going to list it in the mod description)

Uppdatering: 12 nov, 2019 @ 7:45

* Added some preliminary support for Expanded Events