Stellaris

Stellaris

!(Patch): Starnet AI - Planetary Diversity - Guilli's Planet Modifiers Patch (3.0 CAPABLE, BUT SUBOPTIMIAL)
Ergebnisse 11–20 von 22
< 1  2  3 >
Update: 8. Apr. 2020 um 12:08

* Added more GPM modifiers

Update: 5. Apr. 2020 um 20:19

* Added some GPM modifiers I overlooked last update

Update: 28. Mrz. 2020 um 17:44

* Updated for 2.6 and the GPM rewrite

Update: 21. Jan. 2020 um 13:05

* Updated with Silicon Crystals modifier

Update: 10. Jan. 2020 um 21:39

* The problem was even worse then that; if you were missing certain mods the triggers just broke (the AI thought all planets or no planets were good at a resource), thanks to a quirk with how `has_deposit` works. Anyways, this is now fixed; extra checks on mod presence are now done before testing for deposits.

Update: 10. Jan. 2020 um 21:03

* Fixed a very unfortunate copy-paste error that was resulting the the AI thinking every planet was a good candidate to have a mineral focus

Update: 10. Jan. 2020 um 11:18

* Fixed a missing closing bracket ('}')

Update: 6. Jan. 2020 um 8:20

* Updated with PD Shroud worlds
* Added a few modifiers I missed

Update: 25. Nov. 2019 um 18:18

* Added a few more deposits and modifiers
* Added some basic support for Dynamic Political Events (only one modifier applies, so I am not even going to list it in the mod description)

Update: 12. Nov. 2019 um 7:45

* Added some preliminary support for Expanded Events