Garry's Mod
Unreal Tournament SWEPs
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Aggiornamento: 31 mar 2024, 6:25

Some code improvements

Aggiornamento: 29 mar 2024, 6:14

Revert ut99_flak2 DoChunk() arguments because it broke Flak from Unreal Gold

Aggiornamento: 25 mar 2024, 23:59

- More faithful behaviour for Bio Rifle
- Added rocket dynlight

Aggiornamento: 18 mar 2024, 22:02

Improvements to the HUD and weapon selector

Aggiornamento: 16 mar 2024, 12:40

Added HUD Scale option

Aggiornamento: 15 mar 2024, 10:59

Small fix for weapon selector

Aggiornamento: 11 mar 2024, 10:29

Fixed turrets not taking damage properly

Aggiornamento: 10 mar 2024, 23:19

- Added turret entities
- Removed maps

Aggiornamento: 10 mar 2024, 14:46

- Added ut_loaded concommand for admins
- Added ut_weaponselector convar to force only UT weapons selector (experimental)
- Clamped Minigun ammo display to 999
- Small improvements

Aggiornamento: 23 ago 2021, 16:11

- Added Minigun to NPC usable weapon list
- Redeemer ammo can be unlimited now