Garry's Mod

Garry's Mod

Killing Floor 2 SMG Props
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Update: 4 Apr, 2021 @ 7:47pm

- Fixed the MP5's Surefire foreend accidentally using the Slimline model.

Update: 4 Apr, 2021 @ 2:49pm

- Normal/Phong maps for the weapons are now in full 2K resolution, using a mix of high resolution sources and upscaled normal maps. They were originally saved in 1K due to KF2 frequently using downscaled normal maps.
- Various texture and shader improvements.

- Fixed improperly flipped normal maps on several AR15 stocks.
- Replaced the 6 position stock on the AR15 with a more optimized model.

- Fixed some visible missing faces on the MP5.
- Fixed some leftover and improper shadows on the MP5's SEF receiver texture.
- Adjusted M203 mesh on the MP5 to fix some texture stretching.

- Minor improvements to the MP7's SMG1 base bodygroup mesh.

Update: 8 Nov, 2020 @ 4:14pm

- Added HK94 receiver bodygroup and HK94 tropical handguard bodygroup to the MP5 (mimic the guns used in action films like Die Hard and The Rock).
- Added RIS receiver bodygroup to the MAC-10.
- Added sights, foregrip bodygroups to the MAC-10 (for use with the RIS receiver).
- Added Snake silencer bodygroup to the MAC-10 (Escape from New York-style, rifle scope mounted on suppressor)
- Added AN-PEQ 15 laser bodygroups to the MP7.
- Added rail-mounted M203 sight bodygroup to the AR-15.
- Replaced bolt mesh on the AR-15 with the improved mesh from the M16.

Update: 7 Oct, 2020 @ 4:08pm

- Fixed some scaling issues on several weapons. Special thanks to Piggo for reporting them!

Update: 25 Sep, 2020 @ 12:16pm

- Added 20-round PMAG magazine to the AR-15 and as a posable prop.
- Added carry handled mounted ACOG sight bodygroup to the AR-15.
- Added AN-PEQ 15 laser bodygroups to the MP5 and UMP-45.
- Added UMP stock bodygroup to the MP5.
- Replaced the LMT A2 rear ironsight on the AR-15 with a chopped down carry handle sight - which is basically the same thing but saves a material slot.
- Adjusted scale of the AR-15 Crane stock.
- AR-15 Crane stock now has a tan skin by default, with the dark skin available by skingroup.
- Replaced the awful, scaled down M203 handguard on the AR-15 with an LVOA handguard.
- Replaced MP5 sight mount with a low-profile model.
- Adjusted M203 texture.
- Fixed some texture and UV issues with the AR-15 5.56mm shell model.
- Probably a few other things I've forgotten, shader tweaks etc.

Update: 26 Apr, 2020 @ 5:29pm

- Added trigger guard/barrel mounted lasers and flashlights to the AR-15 and MAC-10.
- Added sights prop, containing most of the weapon optics for posing outside of weapon mounts.

- Added LMT A2 rear ironsight bodygroup to the AR-15.
- Added Aimpoint (Carry Handle Mount) sight bodygroup to the AR-15.
- Adjusted fixed front sight post on the AR-15 to have a bayonet lug.
- Fixed various mesh and UV errors on the MP5 SEF bodygroup.
- Added Slimline, EOD and EOD (no grenade launcher) handguard bodygroups to the MP5.
- Changed the flashlight on the MP5's Surefire handguard to a more accurate model.
- Added 30-round 'waffle' magazine to the MP5 as a bodygroup and prop.
- Added SMG1 base bodygroup to the MP7 (adds small grenade launcher barrel).
- Added SMG1 sight bodygroup to the MP7.
- Side rails on the MP7 can now be removed.
- Added a new skin to the MP7 (MP7A2-style FDE finish).
- Adjusted laser beam texture to be less solid.
- Various shader tweaks.

Update: 14 Feb, 2020 @ 4:07pm

- Fixed optics using a missing phong exponent texture, causing them to look overly shiny.

Update: 7 Feb, 2020 @ 6:13pm

- Tweaked optics shaders.

Update: 7 Feb, 2020 @ 3:24pm

- Updated for latest workshop changes.
- Placed optics in a texture sheet, freeing up material slots for MORE STUFF.
- Added new optics to all applicable weapons:
AN-PAS 13
PKAS
Elcan Specter

- Added the following bodygroups to the AR15:
DDMK18 Handguard
4-Position Stock
100-round Beta C-Mag Magazine
Bipod

- Added Muzzle Break bodygroup to the AR15, KRISS, MP7, P90, UMP-45
- Added ironsights bodygroup to the P90.
- Corrected proportions on the 30-round STANAG and PMAG magazines for the AR15.
- Rigged optics to a bone on most weapons so they can be moved around via bone tools.
- Moved AR15 back-up ironsight rearward to stop optics from clipping.
- Brightened M203 texture.

Update: 1 Dec, 2019 @ 4:24pm

- Replaced the 20/30 round magazine props for the Thompson.