Stellaris

Stellaris

Protoss Khalai Portrait Set
目前顯示第 41-50 項,共 52 項
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更新:2021 年 8 月 11 日 @ 下午 3:19

Update:

- The Protoss origin is more fleshed out. Now it will grant all pops a Khala modifier bonus if you either have the Psionic Matrix deposit or the newly added Protoss Nexus building built on colonized worlds. Not having either will result in a negative modifier for all pops on that planet that don't have a Nexus built.

- The Khalai origin now grants some tier 1 & 2 technologies at the start of the game.

- Protoss Khalai armies have been added including several protoss buildings to build them.

更新:2021 年 6 月 12 日 @ 下午 10:08

更新:2020 年 10 月 31 日 @ 上午 2:01

更新:2020 年 5 月 31 日 @ 上午 2:25

更新:2020 年 5 月 15 日 @ 上午 12:04

更新:2020 年 3 月 26 日 @ 下午 3:20

更新:2020 年 3 月 22 日 @ 上午 3:26

更新:2019 年 12 月 13 日 @ 上午 1:07

Update

- Added protoss voice lines to all animated Khalai portraits for the sake of immersion and interaction.

- Credit and Thanks to Chirumiru ShiRoz for the voice lines.

更新:2019 年 11 月 8 日 @ 下午 5:55

New Update
- Replaced some static portraits with animated ones.
- New protoss-based trait
- Civic changes

Future Plans
- Uploading a Daelaam portrait set that incorporates the Nerazim, Tal'darim, and Purifiers.
- Uploading a compilation portrait set that has only portraits inside for max compatibility (possible Ironman compatibility too).

更新:2019 年 10 月 28 日 @ 下午 6:50

Update:
- The Protoss Khalai robot portrait set has been changed to prevent compatibility issues.
- In order for the portrait set to appear, you must have the civic "khalai". This will immediately change the first default robot portrait assembled into a Khalai robot portrait.