Stellaris
Protoss Khalai Portrait Set
Mostrando 41-50 de 52 aportaciones
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Actualización: 11 AGO 2021 a las 3:19 p. m.

Update:

- The Protoss origin is more fleshed out. Now it will grant all pops a Khala modifier bonus if you either have the Psionic Matrix deposit or the newly added Protoss Nexus building built on colonized worlds. Not having either will result in a negative modifier for all pops on that planet that don't have a Nexus built.

- The Khalai origin now grants some tier 1 & 2 technologies at the start of the game.

- Protoss Khalai armies have been added including several protoss buildings to build them.

Actualización: 12 JUN 2021 a las 10:08 p. m.

Actualización: 31 OCT 2020 a las 2:01 a. m.

Actualización: 31 MAY 2020 a las 2:25 a. m.

Actualización: 15 MAY 2020 a las 12:04 a. m.

Actualización: 26 MAR 2020 a las 3:20 p. m.

Actualización: 22 MAR 2020 a las 3:26 a. m.

Actualización: 13 DIC 2019 a las 1:07 a. m.

Update

- Added protoss voice lines to all animated Khalai portraits for the sake of immersion and interaction.

- Credit and Thanks to Chirumiru ShiRoz for the voice lines.

Actualización: 8 NOV 2019 a las 5:55 p. m.

New Update
- Replaced some static portraits with animated ones.
- New protoss-based trait
- Civic changes

Future Plans
- Uploading a Daelaam portrait set that incorporates the Nerazim, Tal'darim, and Purifiers.
- Uploading a compilation portrait set that has only portraits inside for max compatibility (possible Ironman compatibility too).

Actualización: 28 OCT 2019 a las 6:50 p. m.

Update:
- The Protoss Khalai robot portrait set has been changed to prevent compatibility issues.
- In order for the portrait set to appear, you must have the civic "khalai". This will immediately change the first default robot portrait assembled into a Khalai robot portrait.