Rivals of Aether

Rivals of Aether

Paddler
Mostrando 41-50 de 171 aportaciones
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Actualización: 15 JUL 2020 a las 10:23 p. m.

v4.7
-made the endlag of forward special walljump cancellable

Actualización: 15 JUL 2020 a las 8:38 p. m.

v4.6
-reverted the extra hitpause addition to dash attack

Actualización: 15 JUL 2020 a las 8:32 p. m.

v4.5
-updated jab hurtbox

Actualización: 15 JUL 2020 a las 7:11 p. m.

v4.4
-lowered down tilt startup (12 -> 10)
-lowered down tilt first hit to second hit interval (12 -> 10)

-slightly increased width of the physical hit of dash attack
-made dash attack an actual disjoint
-added 2 frames of extra hitpause to dash attack's physical hit

-reworked back air to have a late hit + more range
-increased knockback scaling on the strong hit of back air (.8 -> .85)
-increased back air startup (7 -> 8)
-increased back air endlag/added more whifflag

-unboosted neutral special now moves slower than boosted neutral special

-decreased forward strong startup (22 -> 18)

-increased jab range

-slighty increased the width of forward tilt's hitbox

Actualización: 15 JUL 2020 a las 3:21 p. m.

v4.3
-down strong ghost hitbox width increased so it isn't nearly pixel-perfect anymore

Actualización: 15 JUL 2020 a las 1:28 p. m.

v4.2
-changed neutral air animation timing slightly

Actualización: 15 JUL 2020 a las 1:11 p. m.

v4.1
-lowered forward air startup (13 -> 12) [this was a nerf i was intending to revert but forgot oops]

Actualización: 15 JUL 2020 a las 12:28 a. m.

v4.0
-changed the outline color on the ""early access"" and remix 8 fever alts so they look cooler

Actualización: 14 JUL 2020 a las 8:02 p. m.

v4.0
yknow what maaaaaaybe he should probably be on 4.0 instead of 3.52 lol

Actualización: 13 JUL 2020 a las 11:28 p. m.

v3.51
-fixed a missing outline pixel on up air's animation
-added the normal up special vfx to the cancelled version
-added custom friction to neutral special (.03)