XCOM 2
[WOTC] Automated Loadout Manager
15 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 11 Tem 2020 @ 6:49

Added Chinese translation by Mogwai.

Güncelleme: 28 Haz 2020 @ 22:49

Fixed a bug that prevented ALM from properly interacting with mod-added multi-item slots.
Fixed a bug that caused saved soldier loadouts to have empty entries (it was an internal bug with no gameplay ramifications, though, so you won't notice anything different unless you read debug logs)
Added a few more inventory slots into the blacklist.

Güncelleme: 17 Haz 2020 @ 10:20

Compatibility update for new version of Primary Secondaries.

Güncelleme: 30 Nis 2020 @ 7:39

Added missing set ups of Item States for modification that could cause all kinds of bugs.

Güncelleme: 29 Nis 2020 @ 18:44

ALM will now only use Infinite items as a replacement for an item that is in a saved loadout, but not currently available.
ALM will no longer interact with slots that are not visible to the player.
Debug logging is disabled by default now.

Güncelleme: 8 Kas 2019 @ 3:21

Fixed a bug that could cause the mod to permanently remove items from the inventory under certain conditions.

Güncelleme: 24 Eki 2019 @ 5:00

Low tier utility items will no longer be automatically replaced by high tier items when you add the soldier back to Squad Select, unless you specifically click Unequip Barracks.
E.g. Molotovs will no longer be replaced by Frag Grenades.

Güncelleme: 14 Eki 2019 @ 20:27

Fixed the problem with Ballistic Shields and made some other improvements to the Load Loadout code.

Güncelleme: 14 Eki 2019 @ 18:41

Refactored code responsible for equipping a loadout on the unit. It is now much more straightforward and works better.

Güncelleme: 14 Eki 2019 @ 15:49

Added a check so that the mod does not to attempt to equip items that are already equipped.
Fixed a bug when a mod would try to equip an Item State from History. This could potentially fix items duping.