Rusted Warfare - RTS

Rusted Warfare - RTS

World in Conflict: Vietnam
Näytetään 1–10 / 19
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Päivitys: 5.5.2020 klo 12.49

Changes.

-Sam sites and Anti-air gun number of build per base reduced to AI

Päivitys: 5.5.2020 klo 12.46

Changes.

-Vehicle depot T2 name changed to Tank depot
-Mi-8 cost increased
-Fixed, some infantry units and defenses still fire air units

Päivitys: 5.5.2020 klo 8.21

Changes.

-New units added to PAVN: Mi-4 Hound, igla soldier
-New units added to U.S: M109 self-propelled gun, stinger soldier

-Reduced cost for Mi-8 gunship and attack damage and fire rate of its rockets
-Mi-8 Gunship will no longer be available for construction from HQ until the airfield has been builded
-Updated Mi-8 Gunship sprite
-Infantry, jeeps and tanks won't fire to air units anymore but igla and stinger soldiers
-Fixed PAVN fueld depot footprint
-Tanks will no longer be available for construction from HQ until the tank depot has been builded

Päivitys: 4.5.2020 klo 11.44

Changes.

HotFix

U.S. airfields cannot spawn choopers

BTR works without fuel depots

Changed PAVN machine gun defense, mig17 gun sprite

A1 Skyraider gun strike size reduced

Changed spawn area on airfields to make a take off simulation

Changed planes Winchester effect to create a more reliable abandon area effect

Päivitys: 3.5.2020 klo 3.24

Changes.

Päivitys: 3.5.2020 klo 2.32

Changes.

Päivitys: 3.5.2020 klo 2.05

Changes.

Lots of changes and fixes for a better AI work

Airfields reduced amount to 1 per player

Power generator mechanics changed

Päivitys: 2.5.2020 klo 12.52

Changes.

Fix patch

-Fixed PAVN fuel depot footprint
-Fixed Mi8 and Mi8 Gunship overproduccion by AI
-Changed bullet sprite
-Changed tanks and BM21 artillery turret speed and cannons recoiltime etc..
-Fixed OH6 and PAVN infantry turret position
-Added music

Päivitys: 10.10.2019 klo 8.59

Changes.

Päivitys: 8.10.2019 klo 3.37

Changes.