Starbound

Starbound

Architect's Desk
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Uppdatering: 4 jun, 2020 @ 6:40

Added avian village houses.

Uppdatering: 26 maj, 2020 @ 23:54

Added the following:

Cultist Ship
Merchant Astro Ship
Merchant Industrial Ship
Penguin Ship
Penguin Ship 2
Pirate Ship
Research Ship

All ships except the two penguin ships only show an empty pink image to depict the max size a ship will spawn in at, due to the random nature of ships i couldn't show a proper image.

Uppdatering: 25 maj, 2020 @ 3:25

Added five glitch castles.

Uppdatering: 21 jan, 2020 @ 0:56

Just a quick fix for Forest Hut 1 & 2 not spawning in.

Uppdatering: 30 nov, 2019 @ 0:30

Just a quick possible fix for an overflow error. Thank you bk3000.

Uppdatering: 18 nov, 2019 @ 5:39

Added Floran Tree Village.

Uppdatering: 13 nov, 2019 @ 10:43

Fixed a typo in the architect's desk recipe, it was supposed to be blackdye, count not money, blackdye.

Uppdatering: 11 nov, 2019 @ 1:15

Added human prison.

Uppdatering: 29 okt, 2019 @ 1:44

A big update today, i decided to work on all microdungeons instead of releasing little updates each time i finished a couple so the following are now included: alien, alpine, bones, desert, eyepatch, forest, garden, giantflowers, jungle, oasis, savannah, scorchedcity, shroom, snow, steamspring, swamp, tarpits and tundra. Enjoy.

As a side note i have included a dummy script to hopefully help fix the beam issue, i suggest people gather their valuables and abandon the planets with a previous mod versions buildings as this latest version doesnt use the stagehand anymore.

Uppdatering: 26 okt, 2019 @ 3:56

Fingers crossed the spawn issue is finally fixed, i have removed the stagehand and related scripts as they are no longer necessary. Now when a building is placed its id is set to the same as when a player places a block. Thank you bk3000 for telling me about the dungeon id.

I have also added the Apex Test Facility (repaired).