Don't Starve

Don't Starve

Waverly the Bewitched
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Update: 23 Aug, 2014 @ 12:21am

Update: 20 Aug, 2014 @ 1:39am

-Tried my best to fix a number of bugs
-Didn't find compatibility issues with new characters
-Added small Customisation options for everyone complaining about difficulty
-Bigportrait should be on its way
-Made mainly compatible with RoG

-Please report any bugs you encounter with the following information:
-Which day
-Which character
-Any special equipment
-Any spells cast recently

Update: 12 Nov, 2013 @ 4:22am

-added visual feedback for cooldown on waverlys familiar in the form of %
-fixed animations which were all jacked up for some reason
-fixed a bug where you could fight waverly multiple times

Update: 3 Nov, 2013 @ 6:31am

-added a 21st spell which might come in handy
-added minimap icons
-modified the spelltome UI so that you will get icons for the cost

Update: 24 Oct, 2013 @ 12:40am

-accidently reuploaded the mod without changes

Update: 24 Oct, 2013 @ 12:40am

-changed a tuning value that made the last spell way less compelling

Update: 23 Oct, 2013 @ 9:58am

-fixed a couple of bugs as seen on JaR Dev's Spotlight. Thanks man!

Update: 23 Oct, 2013 @ 3:19am

-fixed the spell "Vampirism" which was plainly uncastable
-took inventory overflows (i.e. backpack) into account when paying researchcost for spells, which were earlier only checked to see if the player can pay the cost. Thus you could stuff all your materials in a backpack and research for free.

Update: 22 Oct, 2013 @ 3:22pm

-fixed a bug that turned summoned spider warriors angry
-removed an item from Waverlys starting inventory

Update: 22 Oct, 2013 @ 11:11am

-fixed a bug where "Bonemeal Aura" spawned flowers on water
-fixed a bug where the button in the spelltome would not show you if you can research the currently viewing spell
-fixed a bug where the waverlymob would equip a starcallers staff before equipping her own wand
-hooked up the waverlymob with the sound assets of the playable character